cSprite(SDL_Surface *_Screen) (defined in SPACE::Graphic::cSprite) | SPACE::Graphic::cSprite | |
GetRect() | SPACE::Graphic::cSprite | [inline] |
Load(const char *_ImagePath) | SPACE::Graphic::cSprite | |
Move(float _dX, float _dY) | SPACE::Graphic::cSprite | |
Render() | SPACE::Graphic::cSprite | |
SetColorKey(int _R, int _G, int _B) | SPACE::Graphic::cSprite | |
SetH(int h) (defined in SPACE::Graphic::cSprite) | SPACE::Graphic::cSprite | [inline] |
SetPos(float _X, float _Y) | SPACE::Graphic::cSprite | |
SetW(int h) (defined in SPACE::Graphic::cSprite) | SPACE::Graphic::cSprite | [inline] |
~cSprite() (defined in SPACE::Graphic::cSprite) | SPACE::Graphic::cSprite |