SPACE::Graphic::cCamera Class Reference
List of all members.
Member Function Documentation
bool cCamera::AddChild |
( |
cSprite * |
_Sprite |
) |
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Adds a Child to the camera, so that the Coordinates are relativ to the camera.
- Parameters:
-
| _Sprite | Pointer to the Sprite wich should be relativ to the camera |
SDL_Rect SPACE::Graphic::cCamera::GetRect |
( |
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) |
[inline] |
- Returns:
- The rect of the camera
void cCamera::Move |
( |
float |
_dX, |
|
|
float |
_dY | |
|
) |
| | |
Use this, if you want to move the camera (eg. 10 Pixel) to the (eg. left).
- Parameters:
-
| _dX | The ammount we add in X coordinate |
| _dY | The ammount we add in Y coordinate |
void cCamera::MoveTo |
( |
float |
_X, |
|
|
float |
_Y | |
|
) |
| | |
Moves the camera to the given Point. [Absolute X and Y value]
- Parameters:
-
| _X | The x position [Absolute] |
| _Y | The y position [Aboslute] |
void cCamera::RemoveAllChild |
( |
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) |
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void cCamera::Resize |
( |
int |
_Width, |
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int |
_Height | |
|
) |
| | |
Resize the camera
- Parameters:
-
| _Width | The new camera width |
| _Height | The new camera height |
void cCamera::UpdateChild |
( |
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) |
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Update the Position of all Child Sprites
The documentation for this class was generated from the following files: